Sunday 28 February 2021

Phum: Red Dead Redemption 2: More than a game Experience.

Summary

According to “Five things to know about Red Dead Redemption 2” by Zoe Kleinman, the installation of Red Dead Redemption requires 145G on the PlayStation 4 console and 120G for the personal computer (PC).  The causes that make this game this large are the world in the game, which is very natural and detailed. There are almost 200 species of wildlife in it. Also, every big chapter of the game’s storyline is very long, up to 8-10 hours per chapter, and this game has eight, along with a ton of side quests and activities that are waiting for the westerner to do. The team of developers took almost 6 years on the game, the company almost getting sued by developers and programmers after pushing them to work for 10 hours per day with no weekend in order to solve the glitches and the performance problem to put the game  on sale before Christmas.   

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Red Dead Redemption 2: A more than a game Experience.

In the old-time for me, computer games had a really little disk usage; hence, it is just a mini-activity with 8-bit resolution and a short play-time. But now, as the development of the game industry goes, the space  usage of the game is bigger along with them. In the 90s, Bioshock required only 5GB of space for installation and rose  to  twice in Bioshock III Infinite, which is 12GB for installation, and these series are only the straight storytelling game.  For the notorious game named GTA IV, its requirement is 22 GB. Both series are the upgrades from the 8-bit to high-resolution with great performance graphic software (Which is now called a “Creation Platform”), and coming to the age of the biggest space usage game (As they claim) that burn your computer up to 120GB, it can be shown that the game industry in the past 10 years has  improved so fast as the higher requirement of your computer needs to upgrade.

   And why it is very big, let’s see on the developer. First, all of those in the Rockstar Company are working hard in merely six years, along with the working crunch on this project for getting this big project done. The rumor says that Rockstar got sued by the people who work under this project about the labor law that they got forced to work 10 hours for six days a week (which Rockstar themselves come out to prove that it is only the rumor). And by the hard work of all people, the game was finished in a playable state and ready to sell  before Christmas.

Red Dead Redemption 2  is an Open-World game that represents the life of the Western world in the early 20th century with full details inside the game. Think of the game that the AI inside it will dynamically drag you to have a shower or ask if you are fine outside the camp after you went out too long and did a lot of activity such as dueling or hunting. Speaking of the hunting, there are more than 150 species of wildlife along with humans that they have put into this virtual world with the life path of their own; the eagle will hunt the snake, the bison will live with the herd, labor goes to work in the morning and back to their camp in the night with the variety of activity that you as a player will feel really guilty to interrupt. 

For me, Red Dead Redemption 2 is the game that creates the brand new standard for every upcoming quality game that will be released, with the heart-touching story about the Gunslinger era that will come to the dead-end with a diversity of the society along with the activity that relates to that time to do inside the game. It’s not that weird that the history teacher brings this game as his social material.  


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Question

Did the game can be one of the teaching material?______________________ 

Reference

  • Kleinman, Z. (2018, October 22). Five things to know about Red Dead Redemption 2. BBC. https://www.bbc.com/news/technology-45940734 
  • https://freegametips.com/red-dead-redemption-2-a-university-will-use-it-to-teach-history/

1 comment:

  1. Hi Phum—I think that the game, Red Dead Redemption 2, can be used as a teaching material in a graphic design class because I can see that it provides beautiful virtual world. I like the way the game developer built more than 150 species of wildlife in the virtual world and I can that they worked extremely hard to get and develop all details of these animals. As you mentioned that they spent 10 hours per day and 6 days per week to build the game, it reminded me about all types of professionals who work in the field of creating experiences. The professionals in the field include museum designers, interior designers, user experience designers, software developers, web designers, architectures, and so on. I watched an interview with a Thai famous museum designer and I realized that he and his team of designers work really hard to build museums and exhibitions that can offer good learning experience to people. In the interview, he and his teams spent 5 years to develop ‘Rama 9 Museum’ to be a place where people of all ages can learn about environment and science. He also explained that in order to build the exhibitions to be realistic and can provide the actual information, his teams needed to do lot of research and the process consume large amount of times to check the facts. Therefore, I think that the game developer of Red Dead Redemption 2 needed to spend tremendous times on research on the details of 150 species of the wildlife to mimic their actual habits in the reality.

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